
You can speak, read, and write Primordial. Your magical patronage comes from the Elemental Planes and with those gifts, comes knowledge. You choose which number you want to keep. Rule Tip: Temporary Hit Points don’t stack. In addition, while the nimbus surrounds you, your speed increases by 10 feet and you gain 5 temporary hit points at the start of each turn. While this ability is active, you have resistance against cold and acid damage.

You summon elemental water to surround and protect you as it swirls about you. Whenever a creature touches you or hits you a melee attack from within 5 feet of you, the creature takes fire or radiant damage equal to your Charisma modifier. While this ability is active, you have resistance against fire and radiant damage. You call upon the flames of your patron and engulf yourself in a shroud of magical fire, from head to toe. As a bonus action, you can force the protrusions to forcibly eject from your skin, ending the effect, and causing all creatures within 15 feet to make a Dexterity saving throw where the saving throw is equal to your spellcasting DC or suffer 3d6 piercing damage. While this ability is active, you have resistance against all non-magical bludgeoning, piercing, and slashing damage.

Great green crystals grow from your skin, protruding and covering your body. In addition, all ranged attacks have disadvantage against you. While the aura is active, you have resistance against thunder and lightning damage.
#Dnd 5e tidal wave free#
Elemental Shroud lasts for 1 minute or until dismissed as a free action and cannot be used again until you have finished a short rest.Ī gale of wind surrounds you, buffeting oncoming attacks and protecting you. As a bonus action, you can call upon your patron’s power to grant you one of the following abilities, based on your Patron’s favored element. Starting at 1st level, your connection to your Elemental Prince allows you to call upon their favored element to aid you in combat.

Melf’s Acid Arrow, Snilloc’s Snowball Swarm
